With Unity or Unreal, are you locked in to their distributon system?

Discussion in 'Indie Business' started by lurky, Jul 28, 2017.

  1. lurky

    lurky New Member

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    Hi,
    I want to develop a private game for myself and my friends, not for profit. I 'd like the final product to be a discrete file that can be sent and installed offline (no cloud platform involved). And I may use copyrighted content, so I don't want anyone to have the ability to police my work.
    Are the unity or unreal development engines compatible with my requirements? Or is your game linked in to their distribution system and subject to their content guidelines? Thanks
     
  2. Mehdi Sabouri

    Mehdi Sabouri New Member

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    Hi,
    I don't know about Unreal, but with Unity you are NOT bounded to their cloud system and you're free to do anything with your project!
    They have some license type. For indie studios with annual revenue under 100'000 USD (which fits your conditions I guess!) you can get a free license!
     
  3. Joel Zachariah

    Joel Zachariah New Member

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    Unreal fits your requirements. You're not bound by anything unless you plan on making it commercial. If not everything is cool.
     
  4. Scoper

    Indie Author

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    Either engine will work fine. But only on PC, Mac or Android. What you want to do cannot be done on an iOS platform (iPad or iPhone).
     

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