So I have a couple of ideas for a game set in space, and I want to get one into development and finally finish a game. All these game ideas are general design ideas and definitely need development and improvement, but I'm not sure which one would be the best to go with as an indie project and I don't want to waste time developing all of the ideas into more complex ones. I would really appreciate if you'd help me choose one to go with. Also keep in mind all of these ideas would be captured in 2D, or maybe a low poly stylish 3d, (so don't go crazy with graphics when you're imagining them haha). So here they are: The open-world adventure approach: So you start somewhere in the universe with a mission, you visit planets proceeding in the story as you find and gather resources, upgrade your ship and explore the universe to reveal the secrets of the world. Planets actually exist physically, and the gameplay would be seamless with the world loading as you travel in it. The more generic open-world, action approach: Same idea as the previous one, but there will be more shooting bad guys and less discovering secrets. Less story heavy, more action packed. The not so open-world approach: A couple of people are sent to a remote planet to explore the possibility of life, but the mission fails when the spaceship crashes while landing, resulting into the death of the whole crew except one member. The player, trying to uncover the reason the landing failed, can try to fix the spaceship to go back home, or try to start a new life in the wild planet. Mystery and action to taste. The narrative so called game: Same idea, people crash in a planet... (yeah I know) This time the gameplay is in favor of the narrative, with much less exploration and action, in a more linear form. The player traverses through polished hand crafted scenarios to unfold the mystery lurking in the shadows, around the corners and hidden in plain sight. Very story and art heavy, in order to be effective. So which one do you think you would enjoy playing the most? Any feedback is appreciated.