Where to start :(??

Discussion in 'Indie Basics' started by Unclebunt, Oct 5, 2015.

  1. Unclebunt

    Unclebunt New Member

    Oct 5, 2015
    Likes Received:
    Hey guys allow me to introduce myself first off.

    My name is Dan, I am 23 and have always had a passion for gaming (which everybody else also has...)

    I currently work in a factory doing 4 days in 4 days off 12hr shift patterns and I cannot afford to give my job up to go back to college then on to university to study game development.

    I am desperate for a career change and have realised it's now or never to start thinking properly about
    My future.

    I really do wish to study game dev and as stated previously I cannot give up my job.

    So I want to know where do I start and how do I begin my future career in this chosen subject?

    I have spent about 4 years from 14-18 using swift 3d and adobe flash player to make small animations but nothing major. If anyone can help me on this path with advice on how I start and where I look then I will be very grateful! I will be staying on this forum and it is a pleasure to be here and hello to everyone!
  2. higgipoker

    higgipoker New Member

    Sep 21, 2015
    Likes Received:
    1. Pick a language, any language. It doesn't matter. I'd go for C++ or Java.

    2. Get a good book and learn the "boring stuff." Data structures, algorithms, IO, OO. Actually sit down and complete the exercises in the book. Even if it's just reading numbers from the keyboard and sorting them...

    3. Make a game. A simple game like Tetris, Space Invaders or Asteroids.

    4. Make another game.

    5. Make a few more games :)

    6. FINISH the games ;)

    7. Start sending out resumes. Make no mistake, it'll probably be tough without relevant education and experience... but if your dedicated and good at what you do, you should be able to get your foot in the door somewhere as a junior programmer.

    Just one dudes opinion of course, there's always more than one way to skin a cat!

    Good luck!
    metateen likes this.
  3. metateen

    Moderator Indie Author

    Aug 31, 2015
    Likes Received:
    @higgipokern has the right idea actually since those steps are pretty much the way to go in the end, if there is anything i need to add to that list i'll add it.


    be motivated, minor thing to not be concerned with a first but this is where most people face there greatest issue in the long term when they have no more things to go on and this is the point of no return to a lot of people. Get passed that spot and you're in the winning circle.
  4. Aquasarus

    Aquasarus New Member

    Oct 20, 2015
    Likes Received:
    @higgipoker laid out a pretty good path, but if you're lost on Step 1, I'd suggest trying out Unity engine. It's quite a versatile game engine that uses C# to code the scripts (very similar to Java). The best part is that there are official tutorials that take you step by step into the process of making a game. Check out this one https://unity3d.com/learn/tutorials/projects/roll-ball-tutorial

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