VR action game for Oculus

Discussion in 'Game Development (Technical)' started by AbhinavC, Aug 22, 2017.

  1. AbhinavC

    AbhinavC New Member

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    Hello,

    We are working on a VR action game for Oculus Rift.

    While reading the oculus submission guidelines, one of the pre-requisites is that the game should be 90 FPS.

    Has anyone had any experience in submitting games to the Oculus store and do they accept games which are below 90 FPS. Is is a deal breaker?

    Thanks for your time.

    Warm Regards,

    Abhi
     
  2. Gameicreate

    Gameicreate New Member

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    Header Goal VR is a physics-based, action-pumped, virtual reality sports game with a simulation of interaction dynamics.
     
  3. Pollux Interactive

    Pollux Interactive New Member

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    The Oculus Rift runs at 90hz. This is the maximum amount the screen can refresh. So the maximum FPS you can run is 90.However you can turn up the FPS but the FPS will not be able to display abuth 90 FPS. 90fps is probably supported by oculus as the Oculus Rift screen runes at 90Hz.
     
  4. Drake3456

    Drake3456 New Member

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    I only buy VR games in the Oculus store. There is games that have below 90 FPS. I think it all depends on a genre of a game. Personally, I like to play simulators or dynamic VR games. If you make a game of this genre, then a game should be more 90 FPS. In any case, in order for good sales of a game, it is necessary to make it as high-quality as possible. Also now very popular team games. In such games you can play in the centers of virtual reality. My friends and I often playing these games in the center of virtual reality in Melbourne - https://virivr.com.au/. For such games, it is necessary to have more than 90 FPS.
     

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