Hey - Me and my team are working on a FPS semi-competitive game in Unity, and we are quite far along with the mechanics and functionality, now we need to bring on some art talent to help us finish the games visual experience. A few things to note: 1. It is unpaid but something we want to certainly finish 2. the development is still going to be several months of work 3. Its a side project, so we only ask for active communication from you, even if you cant work on it every day (and we dont expect you to either) We are looking for: - A 2D UI/UX artist for the HUD and menues - A 3D weapons artist to model the remaining weapons, and some small assets for the maps later down the line (Preferably in Blender, but Autodesk is fine too) - A 3D character animator to animate the 2 game characters, based on the current rig (Preferably in Blender, but Autodesk is fine too) Full details here: https://docs.google.com/document/d/1E1vBu3zB7mOb3yYfjdoV7OJHz_gEhnQA7kwj8j9dls0/edit?usp=sharing Sounds like something for you? Take a read through the provided link, and then feel free to contact me with some examples of your work, or be willing to do some "tests" to see if your style and work ethic will fit with our team - got questions? Feel free to email me or leave a comment here