[Unity Asset] Character Pack: Common People

Discussion in 'Announcements' started by Supercyan, Aug 3, 2016.

  1. Supercyan

    Supercyan New Member

    Aug 3, 2016
    Likes Received:
    Character Pack: Common People

    Character pack of 8 common people made in a colorful, fun style with 21 animations. Great for mobile, web and PC projects!

    • Perfect character pack for populating game cities, used as NPCs, spectators, bystanders or what ever you desire!
    • A complete character solution containing 8 fully textured, rigged and animated low poly character models
    • All character models are mecanim humanoid compatible offering greater compatibility
    • Includes 21 high quality animations so you can make these guys walk, run, jump, throw, pick up stuff or just goof around
    • Animator controller (state machine) with a simple movement script included so you can easily preview and test animations inside Unity
    • Colorful, hand painted textures on all characters
    • Prefabs of each character - just drag 'n drop!
    • Requires Unity 5.3.5 or higher
    • Low poly, web and mobile friendly
    • Polycount ranges from 1600 to 2000
    • Rig contains 28 bones, two bones per vertex for optimized performance
    • No transparent textures or backface-culling used in models
    • Two textures for each character: one for body, one for head and hair. Source 1024x1024 Photoshop (.PSD) files included for all models (UW maps included)
    • Fully supports mecanim humanoid animation system
    • Characters animated in 60 frames per second (note: compatibility with humanoids outside Supercyan character packs not guaranteed)
    • Multiple prefabs of each character: Basic prefab, prefab with simple movement script and animator controller. High and mobile quality versions of each prefab
    • Test scene featuring all characters and animations
    Grab from the Unity Asset Store
    Questions, feedback, improvement ideas and wishes
    • Yes please - drop 'em here & keep 'em coming!
    • Use Twitter
    • Or drop us an email

    Attached Files:

Share This Page

  • About Indie Gamer

    When the original Dexterity Forums closed in 2004, Indie Gamer was born and a diverse community has grown out of a passion for creating great games. Here you will find over 10 years of in-depth discussion on game design, the business of game development, and marketing/sales. Indie Gamer also provides a friendly place to meet up with other Developers, Artists, Composers and Writers.
  • Buy us a beer!

    Indie Gamer is delicately held together by a single poor bastard who thankfully gets help from various community volunteers. If you frequent this site or have found value in something you've learned here, help keep the site running by donating a few dollars (for beer of course)!

    Sure, I'll Buy You a Beer