[UE4] Pro Main Menu Pack released

Discussion in 'Announcements' started by da5kale, Apr 27, 2018.

  1. da5kale

    da5kale New Member

    Joined:
    Apr 27, 2018
    Messages:
    1
    Likes Received:
    0
    Hey Guys,
    I hope that I am in the right category. I want to present you my first Unreal Engine Marketplace Submission:
    As Graduated Media Designer & Design Assistant I created this pack in around two weeks.

    Pro Main Menu Pack on Epic Marketplace & itch.io
    Preview: Video
    Download: Demo Project



    This Main Menu is inspired by different Menus, i.e. Star Wars Battlefront II.
    You will get a full modern designed main menu prepared for an extensive single player setting. The menu gives you a level selection, simple save system, credits and a settings menu withfully working graphic and audio settings.
    Most elements get their color information from a Base Color which is customizable in the HUD Class, together with many other parameters like opacity, font styles & sizes, button names and more. Also the main menu has a Live-Background which you can customise with your Assets.


    TECHNICAL DETAILS

    Features

    All-In-One Widget for the Base Main Menu.
    - Customizable Parameters like Basecolor, Opacity & more which affects most elements.
    - Main menu, pause menu, level selection, new game, settings, credits

    Save Systems:
    - Basic gameplay save system (location, map name & more)
    - Settings save system (general settings, audio settings, graphic settings)

    Level Selection:
    - Customizable with Functions/Events (take a look for tutorials)

    Settings Menu:
    - General Settings (a widget with different button types, text boxes, sliders and more.
    You have to customize this menu)

    Display and graphic settings
    - Audio volumes and different audio output settings
    - Audio and general settings are saved to save games and loaded in the game instance

    Number of Blueprint Classes: 7
    Number of Master Materials: 1
    Number of Particles: 1
    Number of Textures: 68
    Number of Widgets: 25
    Number of Soundcues: 4

    Supported Development Platforms: Windows, Mac
    Supported Target Build Platforms: Windows, Mac
    Support email: dominik.emanuel.geuer@gmail.com
     

Share This Page

  • About Indie Gamer

    When the original Dexterity Forums closed in 2004, Indie Gamer was born and a diverse community has grown out of a passion for creating great games. Here you will find over 10 years of in-depth discussion on game design, the business of game development, and marketing/sales. Indie Gamer also provides a friendly place to meet up with other Developers, Artists, Composers and Writers.
  • Buy us a beer!

    Indie Gamer is delicately held together by a single poor bastard who thankfully gets help from various community volunteers. If you frequent this site or have found value in something you've learned here, help keep the site running by donating a few dollars (for beer of course)!

    Sure, I'll Buy You a Beer