The 7sin Contract VN: filling positions!

Discussion in 'Help Wanted (UNPAID AND PROFIT SHARING)' started by kibou-desuka, Aug 20, 2016.

  1. kibou-desuka

    kibou-desuka New Member

    Joined:
    Aug 20, 2016
    Messages:
    8
    Likes Received:
    0
    Hello! I am in the process of creating a visual novel with the pending title of 'The 7sin Contract', and I am looking for partners to help me make this project a reality and something that people will enjoy. It will be a somewhat short project that will be distributed non-commercially, and therefore helpers will not be receiving any physical payment in exchange for their work. It is a romance-fantasy girl x boy visual novel that revolves around vampires and the 7 deadly sins: Sloth, Lust, Pride, Envy, Wrath, Greed and Gluttony.

    SYNOPSIS.
    In the world today, there are humans and vampires. For a millennia, they have mingled together peacefully since the Great War between the most professional vampire hunters and the noble vampire royals (there are seven of them total). Now, vampires are required to make a contract with a human to drink their blood. 16 year old Momoya Umiyama is a normal human girl who somehow finds herself thrown into these 7 royals’ lives. She is forced against her will to choose one of them to become a “blood slave”, and she swears to one day bring them to Hell. However, she also finds herself unable to do so because of…

    MAIN CHARACTERS.
    · Momoya Umiyama (Heroine). Through certain circumstances, she gets dragged into the lives of the lives of the 7 vampire royals. Although she can be a bit stubborn and rebellious, she knows when to give up and she puts the wellbeing of others before herself.

    · Ayumu (Lust). When it comes to romance, he is an expert but he is also fickle. He changes his love interests frequently, and he has made it his hobby to flirt with others, especially human women. For whatever reason, he seems to have a grudge towards Isamu.

    · Hayato (Wrath). At first glance, he is intimidating. He has bursts of anger here and there, and this causes many to fear him. He threatens Momoya on multiple occasions, but she later realizes that he doesn’t really mean as much as it sounds… most of the time.

    · Ichiro (Sloth). Just like what he is based on, he is seemingly lazy and doesn’t have the motivation to do anything (much to the others’ annoyance). However, they know better: although he’s unmotivated, he is also the oldest, and thus the strongest.

    · Isamu (Envy). Bearing a quiet personality, not even the other royals know what is going through his mind. He seems to be shrouded in mystery and a bit self-conscious to talk about his background. On a few occasions, Ayumu describes Isamu as a yandere.

    · Ken (Pride). Being the youngest out of the nobles, he carries a childish pride. Because he takes great pride in his position as a noble, he looks down on Momoya a lot, but she doesn’t seem offended (much to his secret surprise). In fact, she likes to tease him about how childish he can get.

    · Hiroto (Greed). It seems as though no matter how much he gets, he still would want more for anything. Choosing him would kill Momoya until the end of time, but it’s not as though he can help it. He easily gets embarrassed and flustered, and falls for the others’ teasing often.

    · Itsuki (Gluttony). Although cheerful and mischievous, he also craves Momoya’s blood more than anything… and he would go through any means to obtain it as well. He tries to drain her of her blood when they first meet; Momoya doesn’t and never will have good memories with him.

    OPEN POSITIONS.

    · CG artist. This job will involve drawing pictures for the game that depict prominent scenes. In addition to in-game CGs, this role will also include making the picture that is featured on the main menu screen, and possibly some others as well. It has been decided that there will be a total of 16 CGs; 1 of them including the main menu screen image.

    · Translator. I need someone who knows English and another language (preferably a more common language, such as Spanish or French) to translate the script. In English, the final product will contain approximately 37k word count total (or less). If someone is willing to do English to Japanese translating, then I may have Japanese voice acting in the game.

    Positions that are currently closed, but will be open in the future: Programmer, Voice actor/actress (JP?), Promotional artist.

    APPLICATION.
    If you are interested in being a part of the team, fill out this form (it should only take you about 5 minutes at the most), or email me at kiboudesuka(at)gmail.com.
     
    #1 kibou-desuka, Aug 20, 2016
    Last edited: Aug 26, 2016
  2. daedalus_9

    daedalus_9 New Member

    Joined:
    Aug 3, 2016
    Messages:
    18
    Likes Received:
    0
    Hi there! I'm sure it's a bit early in the process for you to be thinking about music, but when the time comes I'd love to help out and write a soundtrack for your visual novel (if that's something you're interested in). I went ahead and filled out an application form already. You can check out some of my work on my youtube channel (https://www.youtube.com/channel/UCCJ-wlDWDDGx6K04vf-EHnA). Feel free to email me anytime at daedalus9music@gmail.com.
     
  3. kibou-desuka

    kibou-desuka New Member

    Joined:
    Aug 20, 2016
    Messages:
    8
    Likes Received:
    0
    · The composer for the basic music position has been filled: Ben Ulyatt. However, I am now accepting applications of composers who are willing to write character themes, so composing pieces that depict the character (so you will be composing a total of eight different pieces).

    · The prologue draft is finished (the unedited and not yet proofread version) with a total word count of 2,168 words excluding small notes such as CG scene starting and ending. Speaking of which, I am still looking for a co-writer to work with on brainstorming the plot, coming up with creative and original scenarios, editing and proofreading, and even writing.

    · I am prioritizing the Sketch artist and Sprite artist position as of August 23rd, 2016. I have gotten a few pending applications for these two positions, but I can still take more applications as well.

    · A system has been decided for this somewhat short visual novel (it may be subject to change though): Each “day” will contain a day with a certain character. One of the choices will lead to the “good” ending, the other the “bad” ending. In the end, the player will have the option of which character to be with, but to get the good ending, they would have to make the right choice that pertains to that certain character; otherwise they get the bad ending.

    · I would like to add in a quick note that this is based off a different variety of fandoms that already exist, some of it is more obvious than others. I would like to briefly note that in this post: this game is loosely based off of the following fandoms:
    SerVamp (vampires are based on the 7 deadly sins), 10 Days with My Devil (certain amount of days to choose one of the vampires), and Enchanted in the Moonlight (you'll know once you read the prologue).

    · I would really like to make this visual novel a reality, and so I do need your help. So, if you are interested, please fill out the form in the application header on the first post with the position you would like to apply for; I promise I will not be mean to you!
     
  4. kibou-desuka

    kibou-desuka New Member

    Joined:
    Aug 20, 2016
    Messages:
    8
    Likes Received:
    0
    · The sketch, sprite and background artist position has been filled by a single person!: Semide (Sei). Many thank you's! I am still looking for a CG, logo and GUI artist as well. If you are interested, you can send me a private message or email me.

    · A fixed number of CGs has been decided for the game:
    16 CGs (one of them includes the main menu screen CG). There will also be a total of 2 group CGs out of those 16. I am looking for an anime style artwork for the CGs, for the most part.

    · A new position has been opened for recruitment:
    Translator! The script is originally in English, so if you know another language, such as Spanish, French, Japanese*, Chinese, etc., and you would like to translate the script (the final product will be approximately 37k words), please let me know!

    · A new position will be opened soon: Promotional artist. Being a promotional artist will include special CGs and artwork that help spread the word and promote the game.

    · I have decided that all artists may add whatever art they do for this game
    may add it to their portfolio, as long as you mention that it is from the 7sin Contract to help spread the word to others!

    · As of August 24th, 2016, the
    co-writer and CG artist position is prioritized. This means that you will receive the quickest reply if you apply for the co-writer and/or CG artist position.

    · In addition to private messaging me, you may also email me at kiboudesuka(at)gmail.com for consideration (application). Make sure you put in an
    appropriate subject to ensure that your email doesn't end up in my Trash.

    · I would really like to make this visual novel a reality, and so I do need your help. So, if you are interested, please send me a private message with the position you would like to apply for; I promise I will not be mean to you!


    * If the game is translated into Japanese, voice acting in Japanese will be incorporated into the game, hopefully!
     
  5. kibou-desuka

    kibou-desuka New Member

    Joined:
    Aug 20, 2016
    Messages:
    8
    Likes Received:
    0
    · A co-writer has been recruited: LuivenX!
    · A
    GUI and logo artist has been recruited: minyan!
    · A
    translator has been recruited: Cotton Blue! She will be translating the game from English to Spanish, so Spanish will be another available language upon the completion of the game!
    · A character theme composer has been recruited: Antelope!

    Many thanks to your contribution, guys!

    · I am still in the process of the CG artist, so if you are interested in participating in the game, please feel free to either send me a private message or email me at kiboudesuka@gmail.com ; I want to make this visual novel a reality, so please apply if you are interested!

    · I plan to have the promotional artist position opened up by this weekend!
     
    #5 kibou-desuka, Aug 25, 2016
    Last edited: Aug 26, 2016
  6. kibou-desuka

    kibou-desuka New Member

    Joined:
    Aug 20, 2016
    Messages:
    8
    Likes Received:
    0
    [​IMG]
    You can view the full and higher quality image here.

    This is the official sprite design for Ayumu, the vampire who is based off of the deadly sin of Lust! He is very handsome, isn't he? Many thanks to semide (Sei) for the artwork! I am still looking for a CG artist, so if you are interested, please email me at kiboudesuka@gmail.com! Any feedback is appreciated; I take all words to heart.
     
  7. kibou-desuka

    kibou-desuka New Member

    Joined:
    Aug 20, 2016
    Messages:
    8
    Likes Received:
    0
    · The Promotional artist position has been officially opened! I am open to any style of art, preferably semi or full anime style. This job will involve making posters and special/gift/exclusive CGs to promote and potentially spread the word of the game. Private message or email me if you are interested!

    · A new position will be opened soon: Chibi artist! The job is to make chibi version of the characters; it will be opened once all the sprite designs for the main characters are done.

    · The prologue (also known as "Day 0") is translated into Spanish! Many thanks to Cotton Blue for her services and hard work.

    · I am still looking for CG artists! There may be more than one if need be. If you are interested in applying for this position, send me an email to kiboudesuka@gmail.com with some previous or mock samples of your work.

    · I would really like to make this visual novel a reality, and so I do need your help. So, if you are interested, please send me an email with the position you would like to apply for; I promise I will not be mean to you!
     

Share This Page

  • About Indie Gamer

    When the original Dexterity Forums closed in 2004, Indie Gamer was born and a diverse community has grown out of a passion for creating great games. Here you will find over 10 years of in-depth discussion on game design, the business of game development, and marketing/sales. Indie Gamer also provides a friendly place to meet up with other Developers, Artists, Composers and Writers.
  • Buy us a beer!

    Indie Gamer is delicately held together by a single poor bastard who thankfully gets help from various community volunteers. If you frequent this site or have found value in something you've learned here, help keep the site running by donating a few dollars (for beer of course)!

    Sure, I'll Buy You a Beer