{*!STILL OPEN!*} [Help Wanted] [Rev-Share] - PROGRAMMER[C++] - Fantasy RPG!

Discussion in 'Help Wanted (UNPAID AND PROFIT SHARING)' started by MercilessSpectre, Aug 26, 2018.

  1. MercilessSpectre

    MercilessSpectre New Member

    Mar 21, 2017
    Likes Received:
    {THIS POSITION IS ***STILL OPEN***! Feel free to apply, just use the email address provided in the thread!}[​IMG]
    In Revival of Azh'Rak, you play as a powerful wizard, once a higher being on the long-forgotten continent, as you try to help rebuild different civilisations with your magic to their once flourishing past. Travel around different ruins to recall forgotten spells, become a hero of the people in this high and expansive fantasy world.


    We are an indie game studio, a small team who have a define interest in games and game design, who have teamed together to make ideas come a reality and to make that reality a most epic one!

    For more information about us follow the links below:

    Official Website
    PolyWizardry Entertainment - Website

    Facebook Page
    PolyWizardry Entertainment -

    Twitter Page
    PolyWizardry Entertainment - Twitter


    Note - all of our current roles are remote work. You will NOT be required to travel.

    Your tasks will include:

    1. To help the team with everything programming wise.

    2. To program in C++ code for the use in Unreal Engine 4

    3. To problem solve your own code but also to do the following.

    4. To work closely with other programmers in the team to produce code and to work out problems in that code(if any arise).

    5. To follow up and collaborate with the other team members for any assistance etc. you or they may need.


    To be successful in this position, you need to adhere the following requirements:

    1. Average to Excellent programming skills.

    2. Good Knowledge in C++.

    3. Good Communication skills.

    4. Excellent teamwork skills.

    5. Contribute to team discussions in a constructive manner.

    6. Attend regular team conference meetings via Discord.

    7. Some average to excellent knowledge into the Unreal Engine 4.

    Following requirements are preferred, but not essential:

    8. To have some knowledge into the built-in BP system(BluePrint system) in Unreal Engine 4.

    We are currently on ship towards a crowd-funding campaign, currently set for late-2018 to early-2019. We are currently developing an in-game demo to show of to future prospectus investors/backers. Our campaign will most likely be help on either Kickstarter or IndieGoGo!

    We are unable to offer wages. However revenue-sharing from crowd-funding is a thing, offered to team members who contribute atleast 14-20 hours per week to company projects, as well as maintain constant communication and adhere to all deadlines.

    Simply send a
    Portfolio(if applicable) and any other relevant documents/information to the following email - polywizardryentertainment@gmail.com.

    Thank you for reading and hopefully this will be a start to a bright future for you at working with us here at PolyWizardry Entertainment!

    Founder & CEO
    PolyWizardry Entertainment
    #1 MercilessSpectre, Aug 26, 2018
    Last edited: Oct 30, 2018
  2. MercilessSpectre

    MercilessSpectre New Member

    Mar 21, 2017
    Likes Received:
    PolyWizardry is still recruiting for the "PROGRAMMER[C++]" role. Feel free to apply, just use the email address provided in the thread!
  3. names_are_useless

    names_are_useless New Member

    May 14, 2014
    Likes Received:
    How far along is your development team with this game?

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