Hello to each and every one of you, I've been on various game development forums in the past and eventually got led here. My career goal is to start up a game development company - currently independent - once I graduate college. I'm currently close to graduating high school and I have a great focus on entrepreneurial courses as well as business management (taking business administration and marketing in college). I study game design on my own time as well as look at the basics on how to build teams and keep workers motivated. It's only now that I'm starting to get deep into marketing. I also constantly make plans for my company after college and I'm hoping to build momentum during college to get the students and staff members involved in the project. Anyway, lately I've been taking a look at Torque (http://garagegames.com) and I feel it might greatly help the project I have in mind that I'd like others to help me work with. But, this is why I'm posting this thread: May I get any new advice that would help my goal to open a game company? I'm a "work with" person, I like getting people to work with me and not really for me. Perhaps some advice on how to gain income to build up the business, some advice on recruiting team members, some advice on making and publishing the game, or some advice on Torque 2D and 3D development engines. Any advice you have, throw at me. I believe this will go over greatly as long as I stay dedicated, which I will. People have often said from just looking at me that I'm the kind of person you'd see in business and game development. I hope to make this come true. Thank you for reading, I'm looking forward to your responses.