Sound Designer (pro experienced)

Discussion in 'Music & Sound Portfolios' started by cgsound, Mar 5, 2017.

  1. cgsound

    cgsound New Member

    Mar 5, 2017
    Likes Received:
    Name: Chris Grant
    Portfolio Link:
    Contact Info: PM or Email (in the footer of my portfolio).​

    I most recently worked on Get Even (Bandai Namco / The Farm 51) which makes use of Auro3D technology for positional audio and has gained praise for its sound design from well established game publications including:

    'But perhaps the strongest element of Get Even so far is the sound design' - IGN, March 2017

    'Exceptional audio work' - Edge Magazine issue #298, Nov 2016

    'Legitimately anxiety-inducing sound design' - Polygon, Aug 2016

    Welcome projects using: Wwise, FMOD, Unreal Engine, CryEngine, Unity and by all means get in touch if you have something else you'd like to propose. :)

Share This Page

  • About Indie Gamer

    When the original Dexterity Forums closed in 2004, Indie Gamer was born and a diverse community has grown out of a passion for creating great games. Here you will find over 10 years of in-depth discussion on game design, the business of game development, and marketing/sales. Indie Gamer also provides a friendly place to meet up with other Developers, Artists, Composers and Writers.
  • Buy us a beer!

    Indie Gamer is delicately held together by a single poor bastard who thankfully gets help from various community volunteers. If you frequent this site or have found value in something you've learned here, help keep the site running by donating a few dollars (for beer of course)!

    Sure, I'll Buy You a Beer