Name: Chris Grant Portfolio Link: www.cpgrant.com/ Contact Info: PM or Email (in the footer of my portfolio). I most recently worked on Get Even (Bandai Namco / The Farm 51) which makes use of Auro3D technology for positional audio and has gained praise for its sound design from well established game publications including: 'But perhaps the strongest element of Get Even so far is the sound design' - IGN, March 2017 'Exceptional audio work' - Edge Magazine issue #298, Nov 2016 'Legitimately anxiety-inducing sound design' - Polygon, Aug 2016 Welcome projects using: Wwise, FMOD, Unreal Engine, CryEngine, Unity and by all means get in touch if you have something else you'd like to propose.