Pyramid Rush

Discussion in 'Feedback Requests' started by Nestor Samoylenko, Jun 10, 2020.

  1. Nestor Samoylenko

    Nestor Samoylenko New Member

    Joined:
    Jun 10, 2020
    Messages:
    2
    Likes Received:
    0
    During the quarantine I began the development of my new game called "Pyramid Runner"Finally I finished the demo and looking forward for any criticism, tips and feedback. I would really like to know if you like graphics and animation, wether the movement feels good and what is your general impression

    Here is the video of full walkthrough


    Download link:
    https://gamejolt.com/games/Pyramid-Runner-Demo/504942

    Game website:
    http://nesterio.com/

    Youtube - https://www.youtube.com/user/nesterio619
    Instagram - https://instagram.com/nesterio619
    Tik Tok - https://www.tiktok.com/@nesterio619

    Thank you!
     
    #1 Nestor Samoylenko, Jun 10, 2020
    Last edited: Jun 20, 2020
  2. micatrix

    micatrix New Member

    Joined:
    Jun 13, 2020
    Messages:
    3
    Likes Received:
    1
    Hi Nestor,
    I'm giving you some feedbacks.

    What I liked:
    - The graphics, the lighting. Most of all I appreciate the character design of the final boss.
    - The phisics-based puzzles and the idea to add a platform sequence to give more variability to the game experience.

    What I didn't like:
    - The main character looks too similar to Indiana Jones. He should be characterized more.
    - The collisions should be improved to make the interaction with the environemt more fluid. Sometimes the character is slowed down or blocked by a small collision and I found that a bit clunky.
    - The jump mechanics is not that clear. I was blocked in the room before the final boss until I randomly found out I could climb up using the jump "bouncing".
    - The platform sequence is very difficult and long. It's a bit annoying to repeat many times the whole sequence from the beginning. Maybe it should be better to add a checkpoint.
     
    #2 micatrix, Jun 13, 2020
    Last edited: Jun 14, 2020
    Nestor Samoylenko likes this.
  3. Stu Cole

    Stu Cole New Member

    Joined:
    Jun 14, 2020
    Messages:
    14
    Likes Received:
    4
    My thoughts also.
    but yes great little game, it has kept my interest.
    your puzzles are really nice.
    you should take a look at a game called "limbo" that has some of the best puzzles iv seen in a 2d platform.

    you could also add a dark and mysterious feel to being inside the tomb. maybe you can add depth into the back drop, not just have torches on the walls, but see far into the darkness maybe have things animated like moving puzzles that give you clues to fix the broken puzzles u could be facing. possibility are endless and it looks like you are off to a great start.
     
    Nestor Samoylenko likes this.
  4. Nestor Samoylenko

    Nestor Samoylenko New Member

    Joined:
    Jun 10, 2020
    Messages:
    2
    Likes Received:
    0
    Thank you for your feedback!
    I'm glad you liked puzzles and level design :)
    Firstly, I recon problems with character controls, so I'll fix them, don't worry.
    Secondly, Game is planned to be divided into 3 chapters. Each will be more corrupted like current boss. Character design is so "Unoriginal" on intension. It will be explained in the plot. My next stage of development is adding the beginning plot development.
    You can follow the development of my game on GameJolt, if you are interested ;)
     

Share This Page

  • About Indie Gamer

    When the original Dexterity Forums closed in 2004, Indie Gamer was born and a diverse community has grown out of a passion for creating great games. Here you will find over 10 years of in-depth discussion on game design, the business of game development, and marketing/sales. Indie Gamer also provides a friendly place to meet up with other Developers, Artists, Composers and Writers.
  • Buy us a beer!

    Indie Gamer is delicately held together by a single poor bastard who thankfully gets help from various community volunteers. If you frequent this site or have found value in something you've learned here, help keep the site running by donating a few dollars (for beer of course)!

    Sure, I'll Buy You a Beer