Powercity 9000

Discussion in 'Feedback Requests' started by Jelle, Jan 10, 2017.

  1. Jelle

    Jelle New Member

    Jan 10, 2017
    Likes Received:

    Hello reader,

    This post is about my game, named Powercity 9000.
    Powercity 9000 is a city building game that's currently in alpha.
    The game has no goal yet, and only has a creative mode right now, where you can build your city however you want.

    The game lacks content right now, so I'd like to get feedback on:
    • gameplay (how the game works)
    • art
    • design
    • performance on different computers (+ if it's possible, your pc specs)
    • feedback on the player suggestions

    • Tiles/objects & main menu modding support
    • Isometric pixel art
    • Creative mode
    • A minimap
    • Bugged walking people in your city (if the setting is on)
    • Many tiles/objects to choose from
    • Controller support (basic) [DISABLED FROM LATEST VERSION]

    known problems in the latest version:
    • People are bugged in this version. You can disable people in the gameplay menu.
    • No in-game menu yet.
    • Water needs a new texture system. (water is transparent on the edges, but it's actually only necessary when placed near other tiles.
    • Worlds get glitchy when loading a save after adding tiles/objects in the text file for modding. (Glitching doesn't happen when adding the new object/tile at the end of the text file.)
    • Controller support is not done. It's disabled in the latest version.
    • A rare save/load bug on big worlds, where the rotation of several tiles is wrong.
    Suggestions from other people:
    ( (?) = I disagree with this) ( (!) = Maybe not possible (ex: font size, fixed button/gui size, ...)
    • Drop down menu for map size
    • Filling tool in creative
    • Eye dropper tool
    • Don't use void tiles (?)
    • Modding support for different tile/object resolutions
    • Multiple language support (!)
    • Cars/trains/... -> game ai
    You can suggest new things in the comments.

    System requirements:

    I need more players to test this game on different computers and collect some user data.

    Current version
    alpha v1.2.1

    Screenshots (some are from older versions)





    Video: main menu (old video)

    Screenshot: main menu NOW (moddable)


    Indiedb: http://www.indiedb.com/games/powercity-9000
    Itch.io: https://jxlle.itch.io/powercity-9000
    Gamejolt: http://gamejolt.com/games/powercity-9000/222003

    my twitter: https://twitter.com/JelleVandesijpe
    #1 Jelle, Jan 10, 2017
    Last edited: Feb 6, 2017
  2. Reject Force

    Reject Force New Member

    Jan 10, 2017
    Likes Received:
    Looks really nice, good start, my first suggestion just for marketing reasons maybe change the name, something like Retrosville or along those lines. Are you going to put it on PC, it might be a nice game to put on tablet.
  3. Jelle

    Jelle New Member

    Jan 10, 2017
    Likes Received:
    Sorry for the late response, but I actually forgot that I made a thread on this website...

    I don't think that I'm going to change the name though. The game started as a little "joke" project, and I think that the weird name gives some originality to it, rather than being a "simcity clone".

    The game is coming to pc (there's already a demo), and maybe tablet if it's a succes on pc.

    Thanks for the feedback!

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