Who We Are We are Forged Interactive, a small team of like-minded game developers with the sole purpose of making games we love! We're a team of artists, animators, programmers, level designers, writers, composers, producers, and other creative minds. We want to make games that you, the modern gamer want to play! We hope to build a community that enjoys our games as much as we love creating them. With your feedback and support we will be able to achieve that. About the Game The game is a fun, action packed army builder with unique characters, challenges and engaging levels. Set forth on an adventure to protect friends, family and countrymen from new adversaries. Once defeated your enemies turn coat and join you in your adventures. Players can enjoy a range of troops and abilities based on their gameplay style which become more important as maps introduce more challenging terrain, enemies and bosses. Strong orc knights, dangerous shamans, and even a dragon are out on the prowl. Knowing when to fight and when to run, and how to manage your army is essential. Your actions alone decide the fate of this world. Previous Work by Team Although we are working towards our first game as a team, our team members themselves have past experience in the industry. This includes members who have worked on titles including: Final Fantasy Kingsglaive, FIFA, Xcom 2 and Civilization. Who are we looking for? 3D Modellers Graphic Designers Concept Artists Marketing Specialists/Community Managers Programmers Level Designer Animator UI Designer What do we expect? Reference work or portfolio. Examples what have you already done and what projects you have worked on academic or otherwise. The ability to commit to the project on a regular basis. If you are going on a two-week trip, we don't mind, but it would be good if you could commit 10+ hours to the project each week. Willingness to work with a royalty based compensation model, you will be paid when the game launches. Openness to learning new tools and techniques What can we offer? Continuous support and availability from our side. You have the ability to give design input, and creative say in the development of the game. Shown in credits on websites, in-game and more. Insight and contacts from within the Industry. Contact If you are interested in knowing more or joining. Please email or PM us on Skype. Myself or Colin will reply to you within 48 hours. E-mail: Recruitment@ForgedInteractive.com Skype: ForgedInteractive Regards, David and Colin
When I see that you are fishing for people for over a year now, e.g. -12 threads on gamedev.net: https://www.gamedev.net/profile/243586-forgedinteractive/ - 7 threads on the Unreal forums: https://forums.unrealengine.com/sea...e&searchJSON={"keywords":"ForgedInteractive"} ...and can show no results/progress, rather the contrary, a miserably failed kickstarter: https://www.kickstarter.com/profile/forgedinteractive/created ...then you should really stop luring naive people to work for free for you. You're project will not finish, and even if you sale something then people will get no money. You are just wasting people's lifetime. Stop that.
Thank you for the reply Volluskrassos! Very well done on looking into the history of Forged Interactive, although most of your stats are correct I must inform you that we have never officially done a Kickstarter! We are operating under the same name but are in no way affiliated with that group. As someone who seems passionate about the game industry, I am sure you understand how long it takes to complete a project such as this. It is no walk in the park and I assure you we are not wasting people's "lifetime". We are a close team who works hard when we can but also plays hard during our off time. We appreciate feedback on this matter and hope to hear from you again! Have a great day.
Volluskrassos, there is no reason to be harsh on fellow creators. Everybody has to start somewhere, and it doesn't really hurt others as long as it is not spam and is not offensive. ForgedInteractive, the point Vollus made is true though. You need to show something to get some traction. Even if you haven't managed to recruit the people you need, at least show some of the work you have done. If you haven't got anywhere, then just push through and put something together. Initial designs, visuals, mock levels, story, whatever you can come up with to get people considering joining you.
Hey, I am a programmer and I am interested to join you guys. I dont happen to have a portfolio as I am new to the market but I have worked on several projects before as a programmer You can test my skills if you want and i can assure you I won't dissappoint. Please DM me