Hi, I've been lurking this forum for ages, gathering all the info I could get. This February I finally released my first indie game (have completed plenty of games before that, but not as an indie). The game is selling as expected: not to quit my job for, but still getting sales. Sorry for not contributing much in the past, but I wanted to complete a game first before joining the discussions. I've learned a lot from forums, blogs, web articles, books,... etc. And also of course by releasing my own game and the experience I got at my previous job, working for a mobile game dev company. What I missed the most is that there isn't a clear blog/website that provides the shared knowledge on how to create and sell your own games. Kind of like a "best practices" summary. It seems that such information is spread across the internet, you just have to look in the right places and filter a lot. And when I look at some of the posts in here, it seems there is a need for such a site, especially for marketing info. So I thought to myself why not create such a blog/site myself? And so I did: http://dev.koonsolo.com. I've already posted some of my older (more technical) articles (you might know the 'deWiTTERS game loop' article, it is pretty popular ), some new ones, and I'm going to add more content along the way. The goal is to post step-by-step, ready to use articles. Check it out and let me know what you think : http://dev.koonsolo.com