Heya guys. I haven't posted here in ages. I'm making a YouTube series explaining math as it applies to game development. I put out one video each week. Here's the playlist: https://www.youtube.com/playlist?list=PLW3Zl3wyJwWOpdhYedlD-yCB7WQoHf-My I'm covering math from an application standpoint, each video introduces a problem and then introduces a mathematical concept to solve it. I've done some interesting individual videos, my favorites are the backstabbing video (explains dot products) and the fast distance comparison one. The latest video covers using lerping to smooth character movement and next week's covers using euler angles to implement camera rotation with the mouse. I love feedback and suggestions and questions about math!