What I need: I am looking for a programmer who can design some basic modular systems for a tactical, turn based, rpg. I don't need them all done at once and if you want to you can charge me per module if you prefer. Need: A 2d environment where the movement ratio is 2:1 x to y. A simple dialogue system similar to a classic jrpg like Final Fantasy. A starter tactical turn based combat system. No specifics needed just placeholder everything you don't even need to make any attacks or skills just moving pieces around the board. These are the first things that I need. Language is negotiable. Prefer 'C' by virtue of it being low-level. Name your price.