looking for an artist to replace a background screen

Discussion in 'Help Wanted (PAID ONLY)' started by lennard, Apr 27, 2022.

  1. lennard

    Moderator Original Member Indie Author

    Jan 12, 2006
    Likes Received:
    I'm looking for a contract artist to replace a background screen in my free to play web game called Business Empire. The art style is whimsical as can be seen from the building below. I have an isometric image that I created that I am currently using as a placeholder and that would be used as a template for the layout. Buildings are overlaid onto that background at runtime. I'm looking for something in a vector format that I can edit with Affinity Designer so I can adjust things if need be.

    This would be a fixed price work for hire and I use Paypal to fulfill payments. Message me if interested along with a link to your website and I'll get back to you if I think we are a good fit. Thanks all!

    You can see the pre-beta version of the game itself at www.RustyAxe.com


    and here is the template file you would be replacing with something prettier!

  2. Eli Stergiouli

    Eli Stergiouli New Member

    Jun 10, 2022
    Likes Received:
    I am a vector illustrator with a lot of experience. I can definitely create art assets like the ones you posted. Here is some info about me:

    My name is Eli Stergiouli and I am a 2D game artist and Animator(Spine 2D skeletal animation), specializing in vector design with 4 years experience under my belt. My time zone is UTC+3.

    Some of the 2D game assets I can design:

    • Animations: (Using Spine, Unity, Unreal engine and Godot) character/monster animations, UI animations, cut scenes

    • UI/UX: Mock-ups, UI assets, icons

    • Environmental art: props, vegetation, backgrounds, guns, tools, tiles, seamless patterns

    • Illustrations: avatars, characters, marketing material

    • Concept art: monsters, backgrounds, clothes

    • Pixel art: characters, backgrounds, props, and animations.
    The software I mainly use:

    • Vector art: Adobe Illustrator, Inkscape

    • Raster art: Photoshop, Gimp, Krita, Aseprite, Pyxel edit

    • Skeletal Animation and UI design: Spine, Unity, Unreal engine, Godot, Figma, Krita

    • GIT for version control
    Because of my background with collaborating in teams of artists I am experienced in imitating other art styles, so if you don't see the kind that you envision for your game in my portfolio that won't be a problem.

    I have mainly worked with a team of people for international clients, so I am both familiar with the Scrum agile framework and proper review cycles. Also, my programming background and my experience as an artist has helped me a lot with developing good communication skills across many different cultural backgrounds and types of teams. Moreover I mainly work with NDAs and contracts.

    Links to my portfolio, resume and socials: https://linktr.ee/eli_stergiouli

    Contact: email me at (elistergiouli@ekastos.com) or send me a friend request on discord (astroneli#1492)

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