I am in search of a team to help me build an action/adventure game with light RPG elements. I will go into further detail upon receiving one's application. At this time, I have had to do all the programming and graphics (modeling) myself, and am in need of a team in order to get this game in good enough shape to present to publishers and/or Kickstarter. If you have 3D modeling skills in Blender, or any other modeling program that allows animations and easy transition to Unity, please feel free to apply. If you have skills within Unity as a programmer (C# scripting, specifically), likewise apply! As soon as funding becomes available (whether through a publisher or through a Kickstarter campaign), these positions will become paid positions. One's role in this position, if hired, is to aid me in cleaning up the current models used, help with animations and texturing of said models, and help establish running animator controllers within Unity. Other roles, if one so desires, may include dungeon and environmental art, town/city art, level design, and any other role that is deemed necessary. The other mentioned position is as follows: One's role as a Unity 3D programmer, if hired, is to aid me in cleaning up the current coding within the project, help establish animator controllers to become more responsive, and, of course, further shape the game by aiding in programming enemy AI, armor and weapon upgrading, interacting with other characters and items, and a few other things as they become necessary. Lastly, I would like to emphasize that this project will be kept as simple and concise as possible in order to shorten the development cycle. The game will be a low-polygon, Toon-style action-adventure that blends many elements of different types of adventure games into a single experience. Though the project will be simplistic in design, it will be large in ambition! To Apply Please send applications (please include both a resume, and for 3D model artists, please include samples) to domin8ionstudios@gmail.com