Kickstarter - Ultimate Unity3D Developer Course - Build 6 Awesome Games

Discussion in 'Announcements' started by Panjutorials, Feb 28, 2017.

  1. Panjutorials

    Panjutorials New Member

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    Hi indie gamers and developers [​IMG]

    thanks a lot for checking out this post. I'm Denis and my goal is to make the best Unity3D course ever. The Kickstarter is about getting enough money to make this huge project possible. As we want to teach beginners every single step required to build their first games.

    This includes multiple games to start with, so that the student learns multiple different approaches and features, which he then can use to make is own game. So it's pretty much to enable more people to build their own freaking awesome games [​IMG]

    Example projects that will be taught in the Course.
    • Pong (to get the basics straight)
    • Minesweeper - great way to learn to code
    • Asteroid (similar to Blaster XL) - first animations and simply a great game to learn how to make
    • Tower Defense Game - More complex, nicer graphics and loads to learn that you can use for your own games
    • 3D Jump and Run - Super Mario and stuff ;)
    • 3D First Person Shooter - The final project. This is just the starting point of your career.
    My German Unity course has already over 4000 Students on Udemy and my english one shall achieve 10 times the students in 2 years! As I think video games are one of the best things in the world. They make people happy and forget the troubles of the world.

    [​IMG]

    Please help us achieve the target and make this amazing course reality. << click here!
    If you cannot back the project but still would like to help me bring this knowledge to people who seek it, please feel free to share it with you friends on Facebook or other social media.

    Regards,
    Denis
     
  2. Panjutorials

    Panjutorials New Member

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    UPDATE: YOU DECIDE WHICH GAMES WILL BE ADDED

    We added 2 more games to the core Kickstarter Campaign (results in a total of 8 games). Now you, the backer can decide which 2 additional games will be taught in the course. On top of that we will provide complete text scripts, showing every single step of the process (with screenshots) how to build the games. That will allow you to work along very easily, without having to go back in the video all the time. These are the two biggest differentiators to all the other Unity courses out there. So please help us make that course the best learning experience possible :)
     

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