Hi, I have been a lurker here for a long time, since dexterity forums, and decided not to talk until I have a game ready to sell, I guess I wanted to have something that "back ups" my opinions. Anyway I thank a lot these forums, I have learned a lot from the discussions here. I'm one of those dreamers that want to do games, but have a family, a day job and little time left, you know the story.. I made the mistakes that have already been warned here before (create an Engine with lot of features + start with an ambitious project like RPG), I learned the hard way, but at least I ended up with an engine/library that works for PC, Mac and iPhone. man, it takes time to educate yourself.. I'm waiting for approval of my game (iPhone one), but have plans to port it to PC after it gets mature on the iPhone (with updates), I like to see how this approach works.. I'll post about it once it is released, screenshots available in my humble site: http://www.boviosoft.com Best Regards to all.