Interactive, Implementation (Wwise): dark, epic, high paced and other scored game music

Discussion in 'Music & Sound Portfolios' started by Watkinsoundmusic, Jul 23, 2019.

  1. Watkinsoundmusic

    Watkinsoundmusic New Member

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    Hello devs.

    I've written the music for 4 shipped games plus "additional music" for another, the most successful with sales being Jungle Moose (Tyson Ibele Productions) with over 800,000 downloads in it's first 3 weeks of release.

    I specialize in serious and dark (sound) imagery, custom soundscapes and high paced orchestral/hybrid soundtracks. This includes written, interactive game music implementation using Wwise. I'm looking for projects to work on that may be needing what I can offer. Thanks. https://www.watkinsoundmusic.com/

     
  2. Watkinsoundmusic

    Watkinsoundmusic New Member

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    For engulfing games like Little Nightmares, Inside and Limbo, and then also games like Dead Space or The Last Of US and others, custom made synth textures are extremely useful. It can help make a project become that much more immersive and unique. Add these in with other more structured music cues and you will get a very versatile and original soundscape/soundtrack.

     

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