So I've been checking out some of the IGF finalists, and for the most part, I'm pretty impressed. But one game I just can't figure out is You Have To Burn The Rope. you might want to try it out before reading on. I followed the link and played the game. It tells you at the beginning what to expect and what to do, and when you get to the end of the tunnel, you do it, and then that's the end of the game, and some dude sings a song about how you have free time now because you're done with the game. Wondering if that was really all there was, I went back to check it out again (even though the song assured me that that was it). I noticed this time, that you could damage the boss with weapons, but you couldn't beat it. The only option was what it said at the beginning of the game. So that's all there is. The description of the game said that it was a game about predestination and false choices, but I don't really see it being about anything at all. Is this REALLY one of the 5 most innovative indie games this year? I mean, really? Maybe there's some deeper inner meaning to the game that I totally missed that qualifies it for the IGF Innovation award. Does anyone see something in this game that I don't?