Hi guys, Well i was wondering how you managed to break free and start life as an indie. For me as many of you know i have just finished my first ever game from a tiny budget and basic engine and now 3 of the major portals have said "Yes" to distributing my game. With the money i make from Dyno Kid i will put it all back in to my next game and make sure the graphics are good enough for ALL the portals and then hopefully my indie life will start with some good sales. So i have used my first game, learned alot, been lucky enough that 3 portals want it and i will take it from there. How did the rest of you start out on your own? Darren.