Have you had your game cloned or have you ever cloned a game?

Discussion in 'Indie Related Chat' started by pjeigh, Jul 11, 2011.

  1. pjeigh

    pjeigh New Member

    Joined:
    Sep 28, 2010
    Messages:
    110
    Likes Received:
    0
    I'm looking for sources for an article about cloned video games from devs who have either had their games cloned or have cloned games.

    (Due to the controversial and potentially legal nature of the topic, I will maintain the anonymity of anyone who requests it.)

    If you are interested, please send me a Personal Message (PM).

    Thanks!
     
  2. meds

    meds New Member

    Joined:
    Dec 26, 2008
    Messages:
    344
    Likes Received:
    0
    Cloned as in what? copied 1:1 or made a similar game?
     
  3. Grey Alien

    Indie Author

    Joined:
    Nov 29, 2005
    Messages:
    2,797
    Likes Received:
    0
    I've made similar games to others (match-3s), but never an outright clone with all the graphics/IP.
     
  4. braindigitalis

    braindigitalis New Member

    Joined:
    Jul 7, 2011
    Messages:
    4
    Likes Received:
    0
    Way back in 1997 me and a friend wrote a game in turbo pascal called 'Kill The Teletubbies', a parody game styled on operation wolf where you had to shoot kid's TV characters.
    Some time later, similar games sprung up on flash sites. These games were way better in appearance but same the idea. I guess you could call these clones?
    It wasn't exactly a novel idea though and i am sure others had the same idea at the same time without seeing my version...
     
  5. princec

    Indie Author

    Joined:
    Jul 27, 2004
    Messages:
    4,873
    Likes Received:
    0
    There was a funny altercation between us and some yoofs a couple of years back who made a game called Space Mutants from Space on Kongregate which was remarkably similar to Titan Attacks minus the polish and tuning. It wasn't a clone though, just a rather cheeky rip-off.

    Cas :)
     
  6. strategy

    strategy New Member

    Joined:
    Nov 29, 2010
    Messages:
    27
    Likes Received:
    3
    What defines a clone?
     
  7. pjeigh

    pjeigh New Member

    Joined:
    Sep 28, 2010
    Messages:
    110
    Likes Received:
    0
    I guess I'm also looking for a definition of "clone."

    It seems that many developers begin by re-creating games they enjoy(ed) and then move on from there.
     
  8. Chris

    Original Member

    Joined:
    Mar 14, 2006
    Messages:
    15
    Likes Received:
    0
    In my entire life I have seen only one game that was not a clone, it was Tetris. All others borrowed/stole from predecessors in a lesser of greater degree.

    You would have to provide the definition of "clone" first.

    Also, look up "Martin Wallace" (one of the most famous modern boardgames designer), he openly lists from whom he has stolen what mechanic in the "Designer Notes" in the game manuals :D Surprisingly, his games are at the same time considered as ones of the most unique and original.
     
  9. princec

    Indie Author

    Joined:
    Jul 27, 2004
    Messages:
    4,873
    Likes Received:
    0
    As I recall that was the thing that annoyed me about Space Mutants from Space - it would have been just simple courtesy to mention any, er, "influences" instead of outright lying about it, which was just so rude.
    For ourselves, we make no secret at all about our Space Invaders, Robotron and Paradroid influences.

    Cas :)
     
  10. Fry Crayola

    Original Member

    Joined:
    Oct 8, 2004
    Messages:
    340
    Likes Received:
    0
    Aye, I played one in 1994 where you had to shoot Barney the Dinosaur.

    "I love you, you love..."

    *BLAM!*
     
  11. jcottier

    jcottier New Member

    Joined:
    Jul 12, 2006
    Messages:
    1,385
    Likes Received:
    0
    With Jump Birdy Jump, I made a clone of Parachute Ninja WITHOUT even knowing about that game :)
    The gameplay is a bit different but if you look at screenshot, you might think it is identical. Even the art look similar (but that's because I get inspired by the art in CUT THE ROPE with is from the same devs).

    JC
     
  12. GolfHacker

    GolfHacker Member

    Joined:
    Oct 4, 2006
    Messages:
    1,073
    Likes Received:
    0
    I've never been cloned, although I was the first to come out with a casual dress-up game back in 2003, and shortly after my appearance at the 2004 IGF, lots of casual dress-up games started showing up. But they were all mostly time management style games, whereas mine is a puzzle game. Even Fashion Solitaire, which was puzzle oriented, played differently than my Fashion Cents game.
     

Share This Page

  • About Indie Gamer

    When the original Dexterity Forums closed in 2004, Indie Gamer was born and a diverse community has grown out of a passion for creating great games. Here you will find over 10 years of in-depth discussion on game design, the business of game development, and marketing/sales. Indie Gamer also provides a friendly place to meet up with other Developers, Artists, Composers and Writers.
  • Buy us a beer!

    Indie Gamer is delicately held together by a single poor bastard who thankfully gets help from various community volunteers. If you frequent this site or have found value in something you've learned here, help keep the site running by donating a few dollars (for beer of course)!

    Sure, I'll Buy You a Beer