Eye Must Jump
Eye Must jump is a fast-paced, simple and challenging platformer. It's meant to capture that "one more try" mentality, which makes many platformers so engaging to play.
Get it from:
System Requirements: Available on Windows, Mac and Linux. DirectX 10 or higher recommended.
I'm looking for all kinds of feedback on the game. My aim is to release a mobile version of the game in the coming month or so, so good feedback has a high chance of being implemented. The BEST kind of feedback would be creating a video of your playthrough, since analyzing those gives me a lot of information.
Hey Indie Gammer community
I released a simple, arcade mobile game and now it is available on Android and Windows Phone.
Just control the plane, avoid enemies and drop the load to target, it is that simple... But are you sure ? Slow down time, activate twisted, psychedelic bonuses which have never been yet, compete with players around the world and just have fun ! Accept the challenge and play for FREE !
Get it on Google Play (Android): https://play.google.com/store/apps/details?id=com.ancymonlab.planecourier
Get it on Windows Store (Windows 10 Mobile / Windows Phone): https://microsoft.com/store/apps/9nd90l260slp
I really would like to hear any feedback from you If you like it, please give us 5 stars and leave some comment on Google Play
This is my first post on indiegamer's forum, I hope you guys will give feedback on my first arcade style shooter game called WarToys it's available on android and in early access.
Play Store Link: https://play.google.com/store/apps/details?id=com.nmnsud.wartoys.multiplayer
System Requirements: Android +4.0.3, required latest Google Play Games app for signing in, internet connection for multiplayer.
Feedback details: I need some feedback on controls and overall concept of the game so I can carry-on development
Known issue: Multiplayer is little unstable so play on singleplayer with AIs and Main menu is also in-complete.
Controls: Left joystick to move; right joystick to look; right button to fire; left button to chat (multiplayer)
NEW Release: 0.20
my name is Xagrim and i'am a new game developer. I have more informations about me on my Patreon Site: https://www.patreon.com/Xagrimsgameforge when you are interested.
My first project is "The Promise" it will be available for Windows, Mac and Linux.
You played as a man aged forty who has promised his family al lot. And now its the time to make the promise real. You must work hard and make much descisions for your life. And it will have influence on the others.
It is made with RPGMaker (no big confusing maps) and with 3D renders and animations. The game has an individual main story (The Promise) and a global main story. (But you musn’t follow it when you didn’t like it). It give much sidestories and smaller events which based on your descisions. It is possible that you close a route or get a different outcome.
You have some hidden...
Farquest is a PC game that’s been in development by two people from Finland, Shintaja (programmer) and me (artist), with Unity for two years. Our goal is to make a survival RPG with random generated biomes and side quests, and a quick reaction based fighting system with diverse set of movements. The player can craft weapons, armor and other equipment, while completing random generated quests to gain loot and fame, that help him or her unravel the mystery of the main quest.
What we’ve completed so far is a random world generator with several biomes, and a sword and shield fighting against an AI. Land, trees and other flora can be destroyed. Here’s a video of early gameplay:
Recently, Shintaja has been optimizing the terrain generation and I’ve been writing quests. The next big thing that we focus on will be random quests. Also, you might see a video of world...
Page 2 of 5