FallNation protocol is activated. Read the situation report bellow.
FallNation is a RPG Adventure in a post-apocalyptic world where survival of humanity depends on the battlefield. Death infection is everywhere. World is crowded of good damn soldiers, but it is the leadership what makes the real difference between a horrible defeat and the glory victory. That’s why you will not only have the Third Person Shooter view, but also the Tactical View to command your troops in a Real Time Strategy against all the menaces, including the living ones and the death others.
FallNation is the last resort government applies when Nation is already fallen and there’s no way back. As a Federal Agent, you will have access to secret facilities and emergency resources in a complete Worldmap with army management. Besides, there will be missions you must complete around the Worldmap. One advice: be wary...
Reclamation - A Steampunk/Sci-fi/Fantasy Mishmash
This game is set approximately 200 years after the collapse of the economy. Most of the world has reverted to feudalism, but one island is re-industrialising under the tutelage of a supercomputer originally built to avert the collapse. This 'kingdom' has received a distress signal from another island assailed by strange forces. The kingdom's agents must uncover where these forces originate from and defeat them so that they can convince the island to become their vassals.
This is a steampunk RPG. Most communities in this world are neo-medieval, but have preserved relics from the technological age which preceded them. The protagonists' community has redeveloped to roughly our technological level. Although the plot and world is dark, it's also a comedy. It's also the prequel to a book I wrote earlier, 'Rise of the Iron Sun', which is available online for free...
I have been working on this for about 3 months now getting the game mechanics down and trying to get a finished Proof of Concept/Promo Level developed. I am to a point where I need to start thinking about starting a Kickstarter campaign to get funds to continue development full time. To determine the legitimacy of this, I trying to see if anyone is even interested in what I am developing. Below there is a link to a quick YouTube video I did recording some play testing I was doing. It's not great as I am still pretty early in development and I just quickly threw a random spawn together for testing purposes.
The game is based on the old school side-scroll space shooter. If able I would like to have different ships, but as of now I may only be able to do the one. It has four slots for weapons systems on the ship and I would like to have a large variety of weapon systems to purchase and equip depending on player preference for the level they are...
Hi Indie Gamer forums!
Between animation freelance gigs I've been thinking about working on my own game projects. Unfortunately I'm just a rigger/modeler/texture/animator artist with very limited 3D programming skills (Game Maker Studio I get, Unreal hurts my brain). So I was wondering if anyone here had advice on hiring programmers to help create a small demo*? What's their typical rate, what to look out for, any horror/success stories, etc?
*"small demo" being defined as a single map with two controllable characters that are able to interact with each other with 1-2 moves/functions.
I'd appreciate any help, thanks!
Hi all, anyone here into synthwave?.
Type: Idle clicker (like cookie clicker or adventure capitalist)
Release status: beta
SynthCity is now in beta version, the game still needs some of changes, adjustments and balance. The goal is to earn as much money (Palms), build as much buildings as possible and unlock all achivements.
Things that will be changed:
-achivements graphic design
-add random events (which are still not implemented!)
-Visitor font is not available in windows 7 (status for others OS is unknown), will be added to game package in beta version. Note that this bug is known and some layouts/graphics bugs may ensue because of font lack
Any feedback is welcome, especially...
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