Anzen is a Hack-n-Slash ARPG meets MOBA for a competitive PvP and PvE experience where you bring the character you leveled with the loot you acquired against the competition. Studio Name: Reim Entertainment Game: Anzen: Echoes of War Genre: ARPG Platform: PC Game Engine: Unity Current Team Size: 8 Project Status: Pre-Production Game Feature Highlights New fantasy story with a strong narrative, lore and would building Classless System Unique Legendary System Limit Breakers Online Multiplayer Competitive End Game (PvP and PvE) Concept Art Here is some concept art at various stages to give a good idea of the games art style. Collaboration Tools Confluence: Single source of truth for game design, story and more. Jira: Manages our Sprints and project schedule Bitbucket: Version control Microsoft Teams: Main communication hub that also acts as our file storage Agile Team Our team utilizes Scrum. Every 2 weeks we work to implement features and iterate on our work to make it the best it can be. Twice a week we have quick and easy standup surveys where the team can check in on how things are going with their work. They take 3 minutes to complete and is a major touch point for the team without having to have meetings for it. Open Positions If you are interested in joining the team and working on this game project together check out our open positions and email us at firstname.lastname@example.org. Please include a link to your portfolio in the email. VFX Artist Responsibilities Create, edit, and optimize stylistic visuals effects for the Unity game engine. This includes VFX for skills, environment and the user interface. Qualifications Extensive knowledge of visual effect particle systems, shaders, and sprites within the Unity game engine. Effective verbal and written communication skills Self-directed, receptive to critique and feedback 3D Artist (Filled) 2D Environment Artist (Filled) Please include your portfolio or a like to your portfolio of work that demonstrates your skills along with break down examples.