Epic Battle Simulator - Vote on Greenlight!

Discussion in 'Announcements' started by Luka A, Dec 8, 2016.

  1. Luka A

    Luka A New Member

    Dec 7, 2016
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    Greenlight page: http://steamcommunity.com/sharedfiles/filedetails/?id=813496681

    Release date: Sometime in January.

    The Game:

    Here is a sandbox like no other. Create massive battles with absolutely no limits. Want to see 10,000 chickens fight an army of Romans?? Sure, why not. Want to see a company of WW2 U.S soldiers fight 11,000 Medieval soldiers?? There are simply no limits to the carnage you can achieve in Epic Battle Simulator. Mess around with a massive variety of units. Everything from, Roman Centurions, Medieval soldiers, Knights, Orcs, Trolls, and yes, chickens! The main focus in this game is giving the player no restrictions to what he can do. That is why we decided not to limit the amount of units in battle. Want to see what a battle of 100,000 units looks like? We don't recommend going past 10,000 for most machines but its your CPU, do what you want!

    The Technology:

    Unfortunately there really aren't many engines that you can chuck 10,000 characters in and expect good performance. This is why I worked months on end to create the most powerful crowd rendering system ever conceived in Unity engine. The detail of each character has little effect on performance while each individual acts independently, but is working towards a greater good for his team. But I didn't stop there! With the large open environments, I needed a more dynamic lighting solution than the one built in to Unity engine. So I built my own dynamic global illumination lighting engine. This enables bounce light completely in real time. What does that mean? That means every piece of shiny armor is reflecting it's true surroundings, every bright surfaces illuminates it's surroundings and effects the overall lighting.

    Yes I worked hard to bring this game to life, may you all inflict carnage upon it!
  2. The Game Vault

    The Game Vault New Member

    Oct 1, 2016
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    Hi Luka, this sounds really interesting. A lot like some other games out there, but in my opinion, this is different enough to be really competitive and fun of course. If you are looking for a publisher, I would love to tell you about my company's publishing strategy. You can email me at mjdaniel@thegamevault.com. We have one developer we just agreed to publish and we'd love to add more. Best of luck to you.
  3. L.C.Nohansen

    L.C.Nohansen New Member

    Jul 14, 2016
    Likes Received:
    Hello ! Your game concept looks really fun and interesting - if I may voice a concern, though, I'd like to bring to your attention that a similar, very popular sandbox game (Totally Accurate Battle Simulator, that is) -also- has chickens as a joke unit (well...sort of), so maybe you'll want to find something else for the sake of originality - even if it's just another animal :p

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