Emergent Behaviour: not just AI.

Discussion in 'Game Design' started by Bram, May 16, 2013.

  1. Bram

    Indie Author Greenlit

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  2. FlipswitchX

    FlipswitchX New Member

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    That's a neat story, thanks for sharing !
     
  3. Davaris

    Original Member

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    That's a great story Bram.

    I was reading an article yesterday, where it showed how AI can cooperate with its team mates in surprising ways, however, I have never heard of AI being chivalrous to opponents. :)
     
    #3 Davaris, May 16, 2013
    Last edited: May 16, 2013
  4. Bram

    Indie Author Greenlit

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    No, no.
    It was a human opponent, not AI
     
  5. Davaris

    Original Member

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    Yep, I got that part. I was thinking it would be nice to include chivalry as part of the AI in a game, for the same reason Richard Garriott made virtues part of the design of his games.
     

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