Hello! We (the artist and me) are making a first person adventure game with antisurvival elements. The game takes place in the closed, abandoned world at the intersection of dark fantasy, ancient mythology and science fiction. Kind of a mixture of SOMA's atmosphere and narrativity, Subnautica's progression, and Dark Souls levels design principles ( verticality, shortcuts ). We play as an immortal character, consumed by the defiling, seeking eternal oblivion. He no longer needs food or water, he can't sleep anymore. One day he meets a lonely child, who believes that somewhere deep in the Abyss, under abandoned settlements and ancient gravesites, there's a way out of their closed world. We'd be grateful for any feedback You can also follow us on Twitter for regular updates Thank you!
You can find a lot of things inside walls : secret stashes, hidden mechanisms, walled up bodies (sometimes not quite dead).
Thanks a lot! No, we don't have any music yet. But I don't think that would be a big problem since I had been making game music for ten years before I went into programming and all that stuff
No problem , love what you have so far. If you ever need mixing and mastering we have a wide variety of services to offer and budget friendly as well. Would be happy to help in any direction in regards to audio. All in all game looks great! And i appreciate your feedback.
I really don't have words to express my feelings, but if I have to than it's awesome, amazing, wow, cool, good, nice and so on. Good work, everything is looking nice and good. Keep up the good work.