Dolus - 2D indie platformer about Grief

Discussion in 'Indie Basics' started by Ratgibnak, Dec 18, 2020.

  1. Ratgibnak

    Ratgibnak New Member

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    We finished all animations from 3/5 of the monsters from the Denial level ! We are very proud of our progress on the first stage of grief
    Here is some gameplay with the monsters that will be in your way to healing



    We are now working on the attacks from the boss. Thomas is making some very nice spritesheets that we will soon share with you
     
  2. Ratgibnak

    Ratgibnak New Member

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    Thomas is currently drawing all the animations from the boss. Next time we will try to show you how it looks ingame !
     
  3. Ratgibnak

    Ratgibnak New Member

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    The Denial Knight will make your world crumble away ! Nothing will be left but the Truth.

    What do you think about the animation finally added in the game ? With all the lights and the particles it is coming to life !





    This is only one of the three attacks the Denial Knight will throw at the player. As you go on, the fight will become more and more difficult.
     
  4. Ratgibnak

    Ratgibnak New Member

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    From idea to concept art to artwork to ingame character !

    [​IMG]

    We started this game a long time ago and we are very proud of our progression. You can see that the character design that we had in mind at the beginning is very close to what we currently have.

    Don't you want to hug that little fellow ?
     
  5. Ratgibnak

    Ratgibnak New Member

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  6. Ratgibnak

    Ratgibnak New Member

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    Water simulation

    After working on lightning, I am now working on water that will be implemented in another level of Grief !

    [​IMG]


    Pretty cool, right ?
    Later on I will add some effects and change the texture of the water so it looks even more realistic !
     
  7. Ratgibnak

    Ratgibnak New Member

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  8. Ratgibnak

    Ratgibnak New Member

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    Final attack from our first boss ! It is a sweep attack where the player will have to jump to avoid to be hit in the face ;(
    The boss is almost complete now ! We only need to make the animations from the boss taking damages and dying.

     

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