China's new game approval process could hurt indies most - Vicarious

Discussion in 'Indie Basics' started by edward78, Oct 12, 2018.

  1. GaiaDreamCreation

    Indie Author

    Jun 8, 2008
    Likes Received:
    Thanks for posting the article. I read and heard a couple of things going in the same direction. The Chinese market is getting more complicated. Probably, it’s a market to forget for many of us. Steam was already distributing in a gray zone in China and today it seems that distributing in China is going to be more complicated. The Chinese government seems to think he’s a god and makes a lot of rules for its own government. We already saw the Chinese people being kept away from the rest of the world with censored search engines, including no access to sites like Facebook, Twitter, YouTube, Twitch and more. We cannot be against laws in general and a certain code of conduct, but that raises that question: who does what for whom? Soon China will have its own Internet. This phenomenon is called “Splinternet”. It’s sad to realize how the world is divided. Releasing our game on the Internet will be a thing from the past in many years, because we’ll need to adapt to each country or political region. I don’t want to start a political debate here, but I started paying attention to what’s going on in the world and I find this demoralizing the ways it’s evolving. Internet has united many people around the globe to work together, share knowledge, values and life. However, we now face new politics to distribute and that keeps us away from developing our art: creating awesome indie games.
  2. edward78

    edward78 New Member

    Aug 8, 2018
    Likes Received:
    Thought it was important to share, I know this is not a good place for it though...

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