Hey There. I'm one person making one game. It goes slow of course, which is a problem when the brain wants to go fast. I've found that as I get further into the game, I get more and more ideas to "enrich" the gameplay. I somehow need the new game mechanic to "make the gameplay fun for once" or "make things look cool". So there it goes, onto the pile of things that I have to make to create a presentable game. I'm pretty sure that a lot of game developers get into this trap. Creativity can be great, but at some point want we want can ball out of control and become a project that never gets finished. I was wondering how you guys avoid this, if at all?