Are you tired of boring little trashy "flick and forget" games yet? I know I am. That's why I set out to prove that even with a concept as tired as Angry Birds, you can create gameplay that is easy to learn and challenging to master together with a presentation that is engaging and humorous. How about instead of making the player feel like an idiot because their three year old has more stars, giving the player a real gaming experience that takes skill to complete, and makes the player feel accomplished when they finally beat the final boss? Let's put the "GAME" back in "Mobile Games". I've been developing a runner/action type game. Basically, this is the polar opposite of Angry Birds - you're a pig fighting off birds in a fast paced setting. The engine is almost completely done, I just need actual assets to progress. Lucky for you, my aspiring artists, I'm not half bad with a pen and pad, and am providing detailed sketches of every major frame for the player character, enemies, and environment. You will have to follow the art style I provide exactly. I'm looking for bold, saturated colors. Cartoony, but not entirely generic if you get my drift. This game has some pretty cool stuff in it. The engine supports game speed modification (for example, bullet time), and has a fake camera that can be used to zoom the game environment in and out. Even the bosses have a unique finishing sequence. This is definitely a great opportunity for anyone interested in mobile games. Obviously, I don't have the budget of a full studio since I've done this all in my spare time, but I'm willing to pay for quality. Send me a message or email (my user name @gmail.com) with the following. If I like what I see, I'll send you a simplified game doc so you can see all the enemies and such. - examples of past work - your availability and rates - any references you may have - a brief description of your favorite portable game, and why it's your favorite - your reason for wanting to work on this game Deliverables: - all frames in vector format (Illustrator) - a saved copy in .png format, optimized for the iOS retina display (such as Photoshop's "save for web and devices->24 bit png" option) Oh, and I'll be looking for a music/sound guy soon enough. Tell your friends.