1st game almost complete but what now?

Discussion in 'Indie Basics' started by Dyno Kid, Aug 23, 2006.

  1. Dyno Kid

    Indie Author

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    Hi guys,

    I have been scouting around the forums for a month or 2 learning about various sides to business.

    I am around a month away from completing my 1st game Dyno Kid but have no clue where to go next.

    I have contacted several sites, shockwave, big fish etc and have had some very positive feedback from the demo i gave them so things look good there.

    With a very limited budget I can't afford a website and dont think I will have time to run it after reading up on the subject.

    When submitting a game to the portals how much work other than the full game and a demo will i have to do?

    Do they wrap in there own magic for download etc and fees or is there anything else i should know?

    Cheers,

    Darren.
     
  2. svero

    Moderator Original Member Indie Author

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    Generally for portals you just supply them the full version of the game. The DRM is handled by the portal with a wrapper in most cases. The only work you should have to do aside from that, is modifying the game slightly for each portal to include their logo somewhere.
     
  3. svero

    Moderator Original Member Indie Author

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    I guess I should also mention that very ocassionally portals ask for modifications to the game, but that depends on the game.
     
  4. sillytuna

    Indie Author

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    Good to see you here on the forum - you'll get lots of good advice here. I was wondering when I'd see you :)

    As regards your game - if you sign with someone like reflexive or big fish then let them handle it and don't worry about the rest. In your situation, that's probably best. They would also give you game feedback.

    In order to sell if from your own site it shouldn't take much time to set up, and the guys above can handle hosting and the software wrapper.
     
  5. Dyno Kid

    Indie Author

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    Thanks guys,

    I will look into the website a little more.

    Could anyone show me a couple of links with prices so i can have a look at what they can do?

    Darren.
     
  6. LilGames

    LilGames New Member

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    "run it"? You build a site, put it up and that's it. I don't know what's there to "run". I own dozens of sites and rarely need to touch any of them.

    Really, if you're serious about selling your game, you have to realize that completing the game is only half the battle. You have to MARKET the game too, and that includes putting up a website to promote and support the game.
     
  7. terin

    Original Member

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    My book will help with that whole marketing thing :) www.indiegameguide.com

    But any specific questions you post will be answered, debated, dragged into the street, shot, dragged into a back alley, pummelled, knifed, shived, gutted quartered, dragged back to the place it started, and buried beneath the future construction site of a giganic web portal.

    -Joe
     
  8. Greig Hamilton

    Original Member

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    Not much expense

    To setup a website is not very expensive.

    A domain name will cost you around $10US. Webhosting from http://www.webstrikesolutions.com/ will cost nothing for the first 12months and then $80US a year.

    So for $10 you get to try out a website. Once you've got the website created there really isn't that much work to do, just update it with news and any new games you release etc.

    If after a year it's been a complete failure then don't renew the webhosting or domain name.

    Greig
     
  9. Game Producer

    Moderator Original Member

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    http://www.webhostingtalk.com
    search for "review", and you'll find plenty of options.

    Check out also:
    http://softwaremarketingresources.com/
     

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