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www.buyigame.com
Both ways can work. If you are satisfied in only launching/promotion on App Store of iOS and 1 Android store, launch it in your own brand will be...
Not uncommon at all. You should get some feedback from others when you want to know the result. But why not show it first in some forums by a...
Hi everyone, I am a small publisher of China. Have over 10-year publishing experiences between China and other countries. I set up my own...
9% net revenue is a little unreasonable... why not providing a fixed price for these funtions?
sorry, it's not what we mean, you are not getting mine either
Don't you think more chances can bring you more benefits than only a sharing of takings directly?
how to be a good publisher? I'm a publisher, I want to be a good one.......
If you want to get money from this platform directly, you should give it up. But if you want to get more users to know your games and studio, it...
@ Scharlo take the ios game as the example, only 2% ios users pay for apps in China
No, we won't do that as iDreamSky, it's dangerous to get paid directly from Chinese users though Chinese market is huge. Chinese users are not...
It's not missing,currently we haven't ensure the final way yet. The platform will be a brand new one running by ourselves, our first purpose is to...
One more information about Chinese market [IMG]
I'm Jessie Zhou from Rainbow Elements in China. We are going to build up a platform in China about Android Games. This is our new project plan in...
is it a big chances to know more indie studios in GDC?