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I'd say even just the 'GOOD' games number in the thousands. And I'm just counting games that have/had a huge obsessive fan following. I'll...
Buffer flipping is what is ridiculously wasteful. It seems to involve 100% CPU usage until the flip occurs. If you can get the current...
I have Purebasic and Blitz3d and they can both have commands for playing movies(mpeg's, avi's etc). They do it using DirectShow in Windows and...
Depends on how easy it is to do and how popular the game is. Making maps for Unreal Tournament is quite time consuming for a good map, but...
-nvm sorry-
Delta filter the raw bitmap and LZMA it. I have only done this as a cheap hack job but the compression was pretty impressive. The Deflate method...
Couldn't you use user-specific links? eg: mygame_flk9ahsfh34re87fy.exe That way the server can automatically ban users who appear to download...
1) If there is a way to algorithmically increase the number of frames, we would all love to know how. We could save space by using 5 fps...
There's a big problem with that idea. Different computers have different refresh rates and it's not a good idea to try forcing peoples refresh...
I know Mario looks nice enough and animates well, I love the dinosaur, and the graphics are clear about what is scenery and what you can jump on....
I don't think games need much graphical splendor either. Super Mario World was fairly crude looking for a SNES game, but was also somewhat popular...
TVs use interlacing. They really run at 50/60 fps depending on where you live. Its just that every other frame is a little bit lower down the...
In most cases I usually go with real physics but this time option #1. Put a few targets in the game and try shooting them while moving up or down....
I recommend a real 56k modem. You otherwise have to simulate the low bandwidth and the lag and the packet loss of 56k. You can limit a 4Mb...
you could let the player catch the ball and fire it straight up, say three times a level or however many times you collect a certain power-up....
I use PSP8 and I have found it quite stable. I'm more a coder than an artist, but I think I've messed around enough to make it crash a bit if it...
A google search for the word 'powerpoker' brings up a number of reviews for ipoker, mentioning 'that old powerpoker game by the same author'....