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The usual way is to check advanced collision ONLY with the pieces that are near the main player. You can know if an entity is far from the main...
Haha! Thank you! But I think are "just ok" tutorials. They could be always better. In fact I have gametuto.com. I hope people that liked the...
I have spent 40 hours in making this tutorial. I really hope it would be useful for some of you. "We are going to learn how to create an in...
Congratulations! Great game!
Thank you lobotony. Don't forget to vote it up on Dzone, Digg and Dezzer, please! Visits helps me! :)
Umm... I love you! Hahaha! I was getting crazy trying to fix all the things that people told me in gamedev.net. And when I came here and I showed...
Thank you vjvj! Appreciative comments are feedback! :) If you have a gamedev blog, please, link it from it, so more people can read the tutorial.
Don’t forget to play with the “defines”. Crazy example: #define BLOCK_SIZE 5 // Width and Height of each block of a #define BOARD_WIDTH...
Tetris tutorial in c++ render independent in one hour After spending lot of hours this weekend I've just finished the Tutorial of how to create...
Indielib is now OPEN SOURCE IndieLib is now Open Source under the LGPL license. You can download the complete sourcecode, and I'm looking for...
I have edited the main post with more information I understand this. In fact I think that 1 hour a day will be more than enough. So, think about...
Feel free to pixelize it :)
I have edited the main post. Now it has more details, I hope it will be cleare now. What you offer, AlexWeldon, is great, the problem is that I'm...
I'm Spanish. I have good reading/listening skills, but not enough in order to make game reviews :(
[img] Hello! I've been working for some time in order to create a gamming portal / gamming data base for ONLY 100% Pure Pixel Art Games....
New release! IndieLib 1.01! You can download the SDK and to try the .exe tutorials that are ready to be executed. Now they have text showing the...
Yep, just give it a try and if you and more people like it (I see a small comunity grows) I will keep working on it in order either create...
Thank you! I'll take a loot to Ludum Dare. Yes! I'ts a great game. But I'm not related to it in any way. I just liked it too much that I draw...
I'm agree in all the points, Emmanuel. It really needs those buffer optimizations and an isolated render plugin (d3d8.1, d3d9, ogl, etc). I...
Yep! PTK is great for direct blitting in D3d / Opengl. I have used it and I was happy with it. But IndieLib has a different view perspective. It...