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Announcing the launch of Whack the Zombies, a sure fire fun game both for adults and youngsters alike on the Google Play Store - Whack the Zombies...
Try LibGDX its amazingly fun. You can also code for Desktop, Web, and iOS. The beauty with coding for Desktop is that you can directly test the...
Finally found some spare time to play the game. A few comments.
- You could improve the game icon and logo on the loading screen.
- The battle...
Just designed a game, attempted to make it, but failed miserably. Anyways, I shall download your game and have a go.
I used to follow your blog almost 2-3 years ago. Your blog inspired me to design my own RTS game. Did you still use the Torque engine...
I know you have not mentioned it in your post, but are you gonna be comfortable working on a 2d game for the mobile devices?
Wow, that's some amazing art!
Seems pretty interesting. A few questions that pop are:
1. Will the testers be rotated or will it be the same testers testing all games?
All the best with the new campaign.
Amazingly breathtaking video.
Don't remember what else is covered there. I wanted to try AppMobi, but it didn't work for me.
That's an interesting option. Didn't consider it, as somehow AS3 didn't attract me much.
Tried cocos2D-x. It looks good, but for a prototype, its a bit too involved.
Marmalade, I need to look at. I have downloaded it via their...
It is not performance intensive, so can have a look at appMobi.
I have a game design that I would like to prototype. The game would be (if developed) released for the Android and iPhone mobile devices. I have...
Hey serjio. Excellent work. I used your contact form on the website.
Thanks Dipso. Hope it does exceedingly well.
Are you using any existing engines/toolkits?
Yeah, had noticed that and I thought "now what?". If the profile page works, it might make some sense. ;)
How would I be able to contact...
There were way too many details asked in the registration page. Half of them, I did not have a clue, how they would affect my game.